Starry Bedroom

For this project I made a small scene tp practice making furnishings in marvelous designer. The cloth assets were made with marvelous designer then retopologized in 3ds max. The rest of the room was made with 3ds max and the tree outside was made with speedtree. The assets were baked and textured using substance painter and assets from substance 3d. The scene was rendered in Unreal engine.

Pathtraced in Unreal4

Pathtraced in Unreal4

Baked Lighting in Unreal4

Baked Lighting in Unreal4

Edged faces 3ds max

Edged faces 3ds max

Pathtraced Unrea l4

Pathtraced Unrea l4