This is a small project I did in order to practice my animation and using the sequencer in Unreal Engine 4. The assets were made with Zbrush, Marvelous Designer and 3dsMax where the skeleton was animated also. They were textured using substance painter and substance designer then set up and rendered using real time lighting in Unreal. Here's a link to the animation https://lnkd.in/d-nf2zap on Youtube.
Animation filmed in Unreal